![]() For some reason, sometimes players completely avoid damage that should have been lethal if the game was working as intended, whether the damage is from a melee lunge or two rocket launcher blasts in a row. Unfortunately, the issues extend far beyond melee combat players airing frustrations with the game is commonplace, and every clip seems to show yet another issue rooted in the same problem. The issues with the game's damage processing and networking come alongside a decline in Halo Infinite's player count, which is probably related but also means that the game may regain players if the problems are fixed soon. Unfortunately, the end result is the same regardless of what is causing the problem, and it means even LAN players are possibly not safe from frustrating problems. Interestingly, a reply points out that the damage processing issues also happen in LAN matches, so it is possible that server issues are only partially the cause. This is similar to previous Halo Infinite desync problems, but having it shown through the perspective of another player rather than only the two involved highlights just how frustrating the issue is.ĭesync got so bad you can now see OTHER PEOPLE'S desync □ from halo A player going for a melee kill lunges for the target and appears to land the hit, but despite the melee animation finishing, it fails to register and lets the other player retaliate with a clean kill. RELATED: Rumor: Halo Infinite Leak Claims Warzone is Coming Back With Battle Royale TwistĪ Halo Infinite player recently captured a video clip showing an extreme case of just how bad the issues can be. Desync issues plague matches and completely ruin what would otherwise have been great plays. Players in matches are physically teleporting due to the inconsistent connection.Įven though Halo Infinite's multiplayer was well-received at launch, over time players have begun noticing problems with the game's networking. The tweet notes that an update should arrive shortly and that the team is working hard to try and roll the game out so everyone can enjoy it.The major networking problems with Halo Infinite are reaching critical mass, as players are now reporting some of the worst lag yet. ![]() The Halo Support Twitter account also notes that it is aware of the issue where players are getting Blue Screened when launching the game. We're working as hard as we can to get you in the game.- Halo Support November 15, 2021 Beta build is working through our systems and should hit your console as an update shortly. Please be patient, Spartans! We're aware of an issue where players are hitting a blue screen upon trying to launch #HaloInfinite. While Halo Infinite Multiplayer did launch early and was highly anticipated following technical previews, the official Halo account notes that fans should "be patient" as the team tries to iron out any day one issues. While there is a similar blue screen issue on Xbox, restarting your console should push an update to your hardare that will bypass the blue screen and let you log into the Halo Infinite multiplayer.Īlongside releasing on Xbox hardware and PC, the Halo Infinite is also coming to Xbox Cloud Gaming, but at the time of writing, the cloud version appears to not be available (yet). ![]() What happens when you try to play Halo Infinite We tested the Steam version and managed to get into a Quick Match easily. Whereas if you want to play on Steam instead, you can install the game with a file size of around 26GB. At the time of writing, the Xbox App on PC or an Xbox console you can "preinstall" the game but the file size is about 200MB and doesn't appear to launch properly. Halo Infinite was released on the Xbox One and Xbox Series X/S in addition to PC, where you can choose to play it either on the Xbox PC app or through Valve's digital distribution platform Steam. ![]() Halo Infinite's multiplayer was released early today, but if you are trying to play it right now, the Steam version appears to be the only platform currently running the game.
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